On 6/18/07, Tomas Larsson <[EMAIL PROTECTED]> wrote:

>On 6/18/07, Tomas Larsson <[EMAIL PROTECTED]> wrote:
>> Does OSG support animation of material attributes like opacity, color
etc?

>Yes, you can use update callbacks on nodes, geometry and state
>attributes in the scene graph to update various parameters, or just
>updating them directly in your own main loop.

Ok, but is it supported in the animation system so if I load an scene that
has material there the transparency is animated it will get animated
automatically?

Animation system? There isn't a general automatic "animation system" in the OSG.

Perhaps you should what you preconceptions/expectations/objectives are
then we'll be better able to answer.

Then
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