Hi Luigi, Robert On 6/19/07, Robert Osfield <[EMAIL PROTECTED]> wrote:
Hi Luigi, > 2)My WXwidgets installation does not define GetUnicodeKey method for > wxKeyEvent, so , in order to compile, I have to change > -->#if 1<-- to -->#if 0<-- in lines 164 and 177 to make it compile. >
I just came across this issue and could solve it by adding missing parameters. Some settings are missing there if we are using the Unicode build of wxWidgets. First, the macro _UNICODE must be defined so that wxKeyEvents offers the GetUnicodeKey() method. And second, the setting "Character Set" in the General tab of the project properties need to be set to "Use Unicode character set" (instead of Multi-byte character set" (the default). After those changes are made, the sample compiles fine. Thibault Of course, those settings must be applied only if the Unicode build of wxwidgets is used. I'm no CMake expert so I don't know how to implement this in the CMake settings file.
This is probably related to how the wxwidget library has been configured. > Are there requirements on which version and which wxwidgets > configurations are supported? > I searched the wiki page for optional components but there are hints > only for some plugin dependencies. > Would it be useful to have pages to collect feedback on which versions > of dependencies were tested over the diferent architectures? What version of WxWidgets are you using? I have 2.6.1 installed under Linux Robert. _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
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