HI Daniel,

Frustratingly this code was actually working before 2.0, the code for
passing the lighting mode seems to have gone awol :-|

Robert.

On 6/27/07, Kallfass, Daniel, SDGE1 <[EMAIL PROTECTED]> wrote:
Hi Robert,

I'm using OSG 2.0. I simply tried to call

_viewer->setLightingMode( osg::View::NO_LIGHT );

Where _viewer is a osgViewer::Viewer object. But there was no result. I
had a look at the osgViewer/Viewer.cpp source and there the
osgUtil::SceneView objects are all initialized with
osgUtil::SceneView::HEAD_LIGHT.
(see line 1549: unsigned int sceneViewOptions =
osgUtil::SceneView::HEADLIGHT;)

The lighting setting from osg::View is ignored.

Thanks,
Daniel

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Robert
Osfield
Sent: Wednesday, June 27, 2007 2:26 PM
To: osg users
Subject: Re: [osg-users] How to set up lighting in osgViewer::Viewer

Hi Daniel,

On 6/27/07, Kallfass, Daniel, SDGE1 <[EMAIL PROTECTED]> wrote:
> how can I setup lighting in osgViewer::Viewer? I want to disable the
> scene light.
>
> I have tried to call setLightingMode from osg::View but it seems to be
> ignored. I could also find out that osgViewer::Viewer internally
creates
> osgUtil::SceneView objects which are set up with HEAD_LIGHT and there
is
> no way to change this setting.
>
> Any ideas how to solve this problem?

The osg::View lighting mode variables should be used when setting up
the internal SceneViews.

Could you post the lines you are using?  And which version of the OSG
you are using.

Robert.
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