I'm non 100% sure, but I think .fx shader language belongs to Microsoft. I have some shader .fx that are very realistic and wonderful and I would like to apply them to some parts of my scene...
---- Messaggio originale---- Da: [EMAIL PROTECTED] Data: 2-lug-2007 12.27 A: "osg users"<[email protected]> Ogg: Re: [osg-users] Loading shader .fx On 7/2/07, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote: > Hi, how can I load shaders with .fx extension? The OSG core doesn't support .fx shaders. I'm not 100% sure what .fx shaders exactly entail so I did a quick search on .fx shaders on the net and got lots of links that aren't particularly useful. Is it part of Nidia's Cg, part of Direct3D? Robert. _______________________________________________ osg- users mailing list [email protected] http://openscenegraph. net/mailman/listinfo/osg-users http://www.openscenegraph.org/ _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
