Hello community,

I have some fragment shader that works ok with Texture2D. When I change it
to use TextureRectangles instead it doesnt work. Any hints?

Thanx

--
- Nick
_______________________________________________
osg-users mailing list
[email protected]
http://openscenegraph.net/mailman/listinfo/osg-users
http://www.openscenegraph.org/

Reply via email to