I'm pretty sure it isn't using new core because in first lines of 
compilation log I can see core-legacy path :-(

./gradlew --daemon assembleFullQtcoreArmv7Debug 
> Starting a new Gradle Daemon for this build (subsequent builds will be 
> faster).
> Validating translations
> Incremental java compilation is an incubating feature.
> :OsmAnd:buildOsmAndCore
> BUILD_ALL set to true
> OsmAnd root: jni/../../..
> OsmAnd makefiles:  
> jni/../../../core-legacy/targets/android/expat/Android.mk 
> jni/../../../core-legacy/targets/android/freetype/Android.mk 
> jni/../../../core-legacy/targets/android/giflib/Android.mk 
> jni/../../../core-legacy/targets/android/jpeg/Android.mk 
> jni/../../../core-legacy/targets/android/libpng/Android.mk 
> jni/../../../core-legacy/targets/android/OsmAndCore/Android.mk 
> jni/../../../core-legacy/targets/android/protobuf/Android.mk 
> jni/../../../core-legacy/targets/android/skia/Android.mk
> Android NDK: 
> WARNING:jni/../../../core-legacy/targets/android/skia/Android.mk:osmand_skia: 
> LOCAL_LDLIBS is always ignored for static libraries    
> OsmAnd root: jni/../../..
>

And in build.gradle there are lines:

task buildOsmAndCore(type: Exec) {
>     description "Build Legacy OsmAndCore"
>
>     if (!Os.isFamily(Os.FAMILY_WINDOWS)) {
>         commandLine "bash", file("./old-ndk-build.sh").getAbsolutePath()
>     } else {
>         commandLine "cmd", "/c", "echo", "Not supported"
>     }
> }
>

Changing to ./ndk-build.sh doesn't help, because now it isn't using NDK at 
all:

 $ ./gradlew --daemon assembleFullQtcoreArmv7Debug 
> Starting a new Gradle Daemon for this build (subsequent builds will be 
> faster).
> Validating translations
> Incremental java compilation is an incubating feature.
> :OsmAnd:buildOsmAndCore
> /home/karol/Projekty/osmand/Osmand/OsmAnd/ndk-build.sh: linia 31: 
> /home/karol/Projekty/osmand/Osmand/OsmAnd/../../core/externals/configure.sh: 
> Nie ma takiego pliku ani katalogu                
> /home/karol/Projekty/osmand/Osmand/OsmAnd/ndk-build.sh: linia 32: 
> /home/karol/Projekty/osmand/Osmand/OsmAnd/../../core/externals/build.sh: 
> Nie ma takiego pliku ani katalogu                    
> /home/karol/Projekty/osmand/Osmand/OsmAnd/ndk-build.sh: linia 33: 
> /home/karol/Projekty/osmand/Osmand/OsmAnd/../OsmAnd-java/generate-swig.sh: 
> Nie ma takiego pliku ani katalogu                  
> OsmAnd root: 
> jni/../../..                                                                  
>                                                                               
>                        
>
> OsmAnd 
> makefiles:                                                                    
>                                                                               
>                              
>
> /opt/android-ndk/build/core/build-all.mk:89: Android NDK: WARNING: There 
> are no modules to build in this 
> project!                                                                      
>          
>
> :OsmAnd:cleanupDuplicatesInCore
> :OsmAnd:collectFonts UP-TO-DATE
> :OsmAnd:collectHelpContentsAssets UP-TO-DATE
>

W dniu sobota, 24 września 2016 15:47:33 UTC+2 użytkownik 
[email protected] napisał:
>
>
> and installing the generated APK.  I had to enable the developer plugin 
> and check the "use opengl" option.  After that, i'm pretty sure i got the 
> new core, since it draw a nice blue grid onto which the map tiles were 
> rendered.  However, performance did not noticably improve over the legacy 
> renderer, and crashes were frequent.
>
>

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