In afraid I don't really understand what you mean. But you can now (in the modes branch) use:
way.speed = 80 -- set speed for both directions way.forward.speed = 50 -- set speed in forward direction way.backward.speed = 50 -- set speed in backward direction And same for mode. You can also read way.speed, which will return -1 if forward/backward speed are not the same, otherwise it returns the speed. Of course you can also read way.forward.speed and way.backward.speed. -----Oprindelig meddelelse----- Fra: Jens Thiele [mailto:[email protected]] Sendt: 8. maj 2013 12:07 Til: [email protected] Emne: Re: [OSRM-talk] adding way id and direction to output Emil Tin <[email protected]> writes: > Sendt fra min iPhone [...] > > Ok. Yes i think it could be removed. Both speed and mode could be used > instead to indicate which directions are traversible. i see you did that - imho nice improvement i would like it even more if there would be only one place to look for (as user the relation between speed and mode is not clear) a more functional approach could really help here > It would be nice if you could use way.speed to set both directions, > and way.forward.speed / way.backward.speed to override for each > direction. And similar for other settings. same here plus the added complexity isn't worth it at the moment i have a real problem with it: for debugging purposes i want to apply the profile functions in a pure lua context - that is i construct ways in lua now i don't know how to reproduce that behaviour in pure lua _______________________________________________ OSRM-talk mailing list [email protected] http://lists.openstreetmap.org/listinfo/osrm-talk
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