I think there are techniques to perform client size resizing before posting it 
back to the server.

 

I have not done this myself but found this 
https://github.com/gokercebeci/canvasResize.

 

 

Regards

 

Adrian Halid 

 

From: [email protected] [mailto:[email protected]] On 
Behalf Of Craig van Nieuwkerk
Sent: Thursday, 22 October 2015 8:06 AM
To: ozDotNet <[email protected]>
Subject: Re: Mobile device photos

 

You need to post it back first. There is no way to access via Javascript.


Craig

 

On Thu, Oct 22, 2015 at 10:58 AM, Michael Ridland <[email protected] 
<mailto:[email protected]> > wrote:

 

Just a quick question, can you get access to the image before you post it back 
or do you need to post it back first?

 

THanks




Michael Ridland | Technical Director | Xamarin MVP

XAM Consulting - Mobile Technology Specialists

 <http://www.xam-consulting.com/> www.xam-consulting.com

Blog: www.michaelridland.com <http://www.michaelridland.com> 

 

 

On Thu, Oct 22, 2015 at 10:24 AM, Craig van Nieuwkerk <[email protected] 
<mailto:[email protected]> > wrote:

Basically all it does it bring up the camera where you can take a photo. Then 
when you do a form POST it will be submitted like a normal input[type=file]. It 
even displays a little preview of the photo next to the input.

 

Open this on your phone https://jsfiddle.net/wkwq6kLz/

 

Craig

 

On Thu, Oct 22, 2015 at 10:12 AM, Greg Keogh <[email protected] 
<mailto:[email protected]> > wrote:

I have done this before. 

 

<input type="file" id="File" name="File" accept="image/*;capture=camera">

 

This will basically work like a standard file upload input but will use the 
camera to select the file.

 

Goog grief! That's like black magic. So you click the button rendered next to 
the <input> control and what happens?

 

In my case it looks like the initial devices in the field will be iPads. I'll 
read up on the expanded <input> element and make a test page and try it on the 
weekend.

 

Greg

 

 

 

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