I'm busy porting my solitaire game to the Palm... It's my first Palm
App. I have a couple questions. If there's a faq I should read then
please let me know.
I'm having trouble with the following error: "<x> 16 bit code
reference to <y> is out of range". It's killing me. Is there an easy
way around this besides changing the order of my source files by
hand? This seems like something a computer ought to be really good at
doing on its own. Am I wrong? I spent an hour adjusting everything
until I could successfully build but whatever changes I made since
then have messed things up.
What's the word on trig functions? I know it may sound goofy for a
solitaire game but I need 'em to do nice animation.
What kinds of sounds can the Palm play? Just MIDI notes? Can anyone
point me to some good sample code?
Thanks!
Eric
http://www.spies.com/~weasel/