I'm busy porting my solitaire game to the Palm... It's my first Palm 
App. I have a couple questions. If there's a faq I should read then 
please let me know.

I'm having trouble with the following error: "<x> 16 bit code 
reference to <y> is out of range". It's killing me. Is there an easy 
way around this besides changing the order of my source files by 
hand? This seems like something a computer ought to be really good at 
doing on its own. Am I wrong? I spent an hour adjusting everything 
until I could successfully build but whatever changes I made since 
then have messed things up.

What's the word on trig functions? I know it may sound goofy for a 
solitaire game but I need 'em to do nice animation.

What kinds of sounds can the Palm play? Just MIDI notes? Can anyone 
point me to some good sample code?

Thanks!

Eric
http://www.spies.com/~weasel/

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