> Why not use the shorter Handle() or VoidHand() cast syntax?

Maybe I'm being thick skulled here.

        {
                VoidHand foo = ...
                routine_taking_a_handle( Handle(foo) );
        }

Doesn't this construct a second (temporary) pointer in the scope, assign
"foo" to it, then pass it to the routine?  I don't really want to waste the
stack space for even a single pointer if I don't have to.

Am I wrong here?

-Paul, donning my flame proof undees...
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Paul Dugas, Computer Engineer                         mailto:[EMAIL PROTECTED]
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