> Why not use the shorter Handle() or VoidHand() cast syntax?
Maybe I'm being thick skulled here.
{
VoidHand foo = ...
routine_taking_a_handle( Handle(foo) );
}
Doesn't this construct a second (temporary) pointer in the scope, assign
"foo" to it, then pass it to the routine? I don't really want to waste the
stack space for even a single pointer if I don't have to.
Am I wrong here?
-Paul, donning my flame proof undees...
--
Paul Dugas, Computer Engineer mailto:[EMAIL PROTECTED]
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