At 06:13 PM 10/13/99 -0400, you wrote:
>> Why not use the shorter Handle() or VoidHand() cast syntax?
>

You could be using C style casts, C++ is still C after all.  However the
C++ cast operations (like reinterpret_cast) are more useful - for one thing
you can test the result of the cast, unlike (Handle)/(VoidHand) casts.

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