At 06:13 PM 10/13/99 -0400, you wrote: >> Why not use the shorter Handle() or VoidHand() cast syntax? > You could be using C style casts, C++ is still C after all. However the C++ cast operations (like reinterpret_cast) are more useful - for one thing you can test the result of the cast, unlike (Handle)/(VoidHand) casts.
- VoidHand vs. Handle Paul A. Dugas
- Re: VoidHand vs. Handle Scott Johnson
- RE: VoidHand vs. Handle Paul A. Dugas
- Re: VoidHand vs. Handle Jason Dawes
- Re: VoidHand vs. Handle Scott Johnson
- Re: VoidHand vs. Handle David Fedor
- Re: VoidHand vs. Handle Aaron Ardiri
- Re: VoidHand vs. Handle Jim Schram
- Re: VoidHand vs. Handle Aaron Ardiri
- RE: VoidHand vs. Handle Richard Hartman
- Re: VoidHand vs. Handle David Fedor
- RE: VoidHand vs. Handle Richard Hartman
- Re: VoidHand vs. Handle Scott Johnson
- Re: VoidHand vs. Handle Bob Ebert
