On Tue, 29 Feb 2000, Aaron Ardiri wrote:

>   guys.. you can access the bitmap memory for the screen 
>   just by calling a few API routines.
> 
>   get the window, then get the bitmap of that window and
>   then reference the bits of the 'bitmap' (as done in 
>   burning)
> 
>    http://www.hig.se/~ardiri/development/palmIII/index.html
> 
>   the coding is very very simple.. but then again, i guess 
>   you will probably get the warnings on the emu - but you
>   are doing it legally :>
> 
> az. 


Any 'legal' way to test if pixel is on or off (PalmOS 3.0)?

-DR



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