On Tue, 29 Feb 2000, Aaron Ardiri wrote:
> guys.. you can access the bitmap memory for the screen
> just by calling a few API routines.
>
> get the window, then get the bitmap of that window and
> then reference the bits of the 'bitmap' (as done in
> burning)
>
> http://www.hig.se/~ardiri/development/palmIII/index.html
>
> the coding is very very simple.. but then again, i guess
> you will probably get the warnings on the emu - but you
> are doing it legally :>
>
> az.
Any 'legal' way to test if pixel is on or off (PalmOS 3.0)?
-DR
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