I'm using simple double buffering when drawing; first I draw everything in a
offscreen WinHandle and then I copy the offscreen into the screenBuffer.
It works well, almost. It's still flickering! I believe this is because of
the time it takes for my Palm V to copy the offscreen to the screen...

Any suggestions on how to get pass this?

Thanks a bunch!

Nils �gren


------post illa verba
textus:-------------------------------------------------
What is done by what is called myself is, I feel, done by
 something greater than myself in me.
- James Clerk Maxwell, 1879




-- 
For information on using the Palm Developer Forums, or to unsubscribe, please see 
http://www.palm.com/devzone/mailinglists.html

Reply via email to