The quickest approach I have found to do this is to wrap a C++ object in C function
calls being the exported functions of the
library. If you need to, you can then wrap the C calls in a C++ object for your
program. I ended up doing this on a port and it
worked out fine.
Steve
Raymond Chan wrote:
> Hello,
>
> I was wondering if anyone has tips/pointes/sample code to help me get
> started on using shared libraries in C++. (Yes, I know there are
> restrictions, but re-writing a C++ program to meet the constraints will be
> easier than re-writing in plain "C")
>
> Thank you for the help!
>
> Raymond Chan
>
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