Also you can't use virtual functions, becuase they take up global space.  I
learnt that the painful way.

Oliver

At 01:20 PM 3/10/00 -0800, you wrote:
>The quickest approach I have found to do this is to wrap a C++ object in C
function calls being the exported functions of the
>library.  If you need to, you can then wrap the C calls in a C++ object
for your program.  I ended up doing this on a port and it
>worked out fine.
>
>Steve
>
>Raymond Chan wrote:
>
>> Hello,
>>
>> I was wondering if anyone has tips/pointes/sample code to help me get
>> started on using shared libraries in C++. (Yes, I know there are
>> restrictions, but re-writing a C++ program to meet the constraints will be
>> easier than re-writing in plain "C")
>>
>> Thank you for the help!
>>
>> Raymond Chan
>>
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