Ken Krugler wrote in message <31940@palm-dev-forum>...
>
>At 12:00am -0800 00-12-03, Palm Developer Forum digest wrote:
>>Subject: RE: List of system resources
>>From: "Scott Johnson (Bellevue)" <[EMAIL PROTECTED]>
>>Date: Sat, 2 Dec 2000 11:06:18 -0800
>>X-Message-Number: 13
>>
>>  > From: Ken Krugler [mailto:[EMAIL PROTECTED]]
>>  > The UIResources.h file contains a bunch of resource id #defines,
>>  > but most of those are actually private and subject to change (i.e.
>>  > they could disappear in the future).
>>
>>Ken, can you comment specifically on the alert bitmaps?  The #defines
>>disappeared between SDK 3.1 and SDK 3.5 but they happen to be very useful.
>>I originally asked about this in
>>http://www.escribe.com/computing/pcpqa/m29470.html but haven't heard
>>anything yet.
>
>I forwarded your question to the relevant group at Palm. My personal
>take on the issue of using system resources is that I'd avoid it
>unless it's critical to your app.
>
>For the specific case of the alert bitmaps, IIRC you wanted to use
>these bitmaps to take advantage of any improvements Palm might make
>to them. So what would happen if Palm decided to increase the x/y
>size significantly for a new-look alert? That could easily make your
>alerts look worse, not better.
>

Otoh, there's a lot to be said for standardization.  If developers
can't depend upon the system resources they have to come up
with their own ... how many different "warning" bitmaps do you
want to see?

Also, we've seen advise in the past to use the standard system
resources for the edit menu.  So although there may be -some-
system resources we should stay away from, there are clearly
others we are encouraged to use.  It might be nice to codify this.

--
-Richard M. Hartman
[EMAIL PROTECTED]

186,000 mi/sec: not just a good idea, it's the LAW!




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