> in a BITMAPFAMILYSPECIAL and I have a 4-bit color image and an 8-bit color
> image it seems to me that I should be able to set two "transparentindex"
> since I have two different "default" colortables. Is it the case where the
> first 16 entries in the "default" 8-bit colortable are the same as the first
> 16 entries of the 4-bit (doesn't look like it to me)? I guess I have to
> make my bitmaps so that they share the same index or is there a way?
4-bit color was my baby :)
it was never designed to have a transparent index, and, it never
will *grin* - i put BITMAPFAMILYSPECIAL in there for two reasons:
a) my ease (no more hack for it)
b) to show developers how they can map bitmaps to their own palettes
4bit color is only 16 color :) you really dont need transparency
here, if you want transparency? use a mask :) only 8bit bitmaps
support transparency in pilrc - if you want it, you'll have to
do a source mod :)
// az
[EMAIL PROTECTED]
http://www.ardiri.com/ <--- free games!
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