Not a major, but a concern :-)
M.

-----Original Message-----
From: Gavin Maxwell [mailto:[EMAIL PROTECTED]]
Sent: Monday, 7 January 2002 1:36 PM
To: Palm Developer Forum
Subject: RE: Palm and ARM (Was: PL/I for Palm ?)


Is that really your major concern Michael? :-)

Gavin.

-----Original Message-----
From: Michael Glickman [mailto:[EMAIL PROTECTED]]
Sent: Monday, 7 January 2002 1:10 PM
To: Palm Developer Forum
Subject: RE: Palm and ARM (Was: PL/I for Palm ?)




-----Original Message-----
From: Aaron Ardiri [mailto:[EMAIL PROTECTED]]
Sent: Saturday, 5 January 2002 1:59 PM
To: Palm Developer Forum
Subject: Re: Palm and ARM (Was: PL/I for Palm ?)

> pilrc already has ARM support :) 

What you probably meant is that the resources are unaffected by CPU type...
well, at least we can hope.

How about creator ID and DB/Resource type ? I am not quite certain what is
the natural way to store that on a little-endian machine like ARM. In
particular, will we still be able to treat CreatorID as a char string, e.g.
WinDrawChars (&creatorID, 4, x, y) ?. For me it will be a bit of a hassle if
we can't.

And (as John suggested) we can have resources over 64k with ARM (which will
be really great!), that might also affect pilrc.

Michael

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