From: "simon st james" <[EMAIL PROTECTED]>
>
> I'm currently writing a game with lots of bitmap plotting, etc.  I'd like
my
> game to be able to withstand a prolonged Gremlins assault, with all debug
> options switched on.
>
> Question #1 - is this just a foolish dream? ;) Seriously, are most apps
this
> robust, or is there a tendency to say "well, it's never crashed on my
> handheld, so it's probably OK" (BTW, the game has, during the last few
hours
> of tesing (it's at the stage where I'm spending more time playing it than
> programming it :)) never crashed.

I think the tendency is probably to insist on clean Gremlins. Personally,
I'm really happy when something turns up under Gremlins. It means there's a
bug in my code that I can fix, and that my customers will never see. Whew!
:)



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