I am the author of Weasel Reader, an e-text reader program for Palm OS. I am
trying to add support for high density screens in OS 5.0 to my program.
Currently, I have decent support for Handera QVGA and Sony hi-res, but I am
having trouble with high density. I can draw easily enough in the higher
resolution, but I cannot seem to control the size of text drawn to the screen.
I want my users to have two options as they do with QVGA/Sony: Use the
original small Palm fonts and fit more on the screen, or use the larger fonts
for a better display.
I cannot, however, figure out how to draw low density characters to an
offscreen bitmap. How can I force a font of particular density to be used for
drawing applications? Right now it uses the low density font in my low
density bitmap, but then pixel-doubles everything when copied. Not that
useful. If I hack my program to use a high density offscreen window, the the
high density font will be used. Unlike Sony's hi-res, the small/large fonts
do not have different FontIDs.
How can I solve this problem? I've looked in the KB, and also looked through
the BitmapRsc example, but it didn't help much.
--
--John Gruenenfelder Research Assistant, Steward Observatory, U of Arizona
[EMAIL PROTECTED]
Try Weasel Reader for PalmOS -- http://gutenpalm.sf.net
"This is the most fun I've had without being drenched in the blood
of my enemies!"
--Sam of Sam & Max
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