On Wed, Dec 18, 2002 at 07:43:39PM -0800, Ron Nicholson wrote:
>Is it possible to copy the bytes (MemMove) from a low density
>bitmap to a high density bitmap of the exact same size in bytes?
>
>Then you could draw low density fonts into a low density bitmap,
>move the raw bytes to a high density bitmap (without pixel doubling),
>and then draw that high density bitmap to the display.
>
>There's also a set of tiny OS 5 font resources somewhere on the
>PalmSource web site.
If I can find these fonts, and if they are accessible to all, then I think
this would be my preferred solution for now. I honestly don't know how many
people will want tiny text, but if I can point them to downloadable fonts,
they could use them if they want. Weasel Reader has support for user supplied
fonts.
Barring that, though, your suggestion does sound like a good idea for
implementing the drawing. Not too hard. I was also just thinking that the
only real difference between high and low density bitmaps is the bit which
specifies density. If this is the case, then I should be able to simply
switch the bitmap to low density when I want to write text, then switch it
back when I'm done. Does this sound like a reasonable idea?
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--John Gruenenfelder Research Assistant, Steward Observatory, U of Arizona
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