> hmm.. interesting - i have never used an API in 'native' resolution mode > :) the other option is to create a V3 bitmap offscreen window, draw to > that, then blit to the screen :) [this is what we do, works fine] > > the fact that it stops within the 160x160 boundary would tell me it is > clipping issues - did you try WinResetClip(); after the call to set > the co-ordinate system? > > thats all i can think of - if not, we got a bug on our hands :)
Using WinSetClip (&r), where r is a 0,0,320,320 rectangle and then calling a WinGetClip returns a 0,0,160,160 rectangle back. Result is same with WinResetClip() I can't believe that this is a bug in OS/5. You're telling me that in all the time OS/5 has been out that no one has drawn past 160,160 natively? I can't really believe that.... -- For information on using the Palm Developer Forums, or to unsubscribe, please see http://www.palmos.com/dev/support/forums/
