> Hrm, ok, I'll give that a shot tonight and see what's different. The only
> two things that I see that are of any differences are that you do:
> WinSetDrawWindow(WinGetDisplayWindow());
> But I don't see how that should change anything...

yes, it should work - maybe try updating your palmsim? :)

> And that by the time I've gotten to the drawing routine in question, I've
> popped a form up (and I assume you're doing the code below just on
startup).
> Is this the source of my frustration? If so, is it impossible to combine a
> form /w hires gfx drawing?

the code i had is part of our gaming library/common code. so, it happens
on startup - i just threw in the drawline and delay so i could see it happen
:)

---
Aaron Ardiri                           [EMAIL PROTECTED]
CEO - CTO                                              +46 70 656 1143
Mobile Wizardry                         http://www.mobilewizardry.com/


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