kCoordinatesNative works fine for me.

Just for grins, as a test I recompiled my Icon Manager app to use
kCoordinatesNative instead of the places it used kCoordinatesDouble
(http://www.palmgear.com/software/showsoftware.cfm?prodID=47054).  The high
density drawing works identically regardless of which I use.  I use
WinDrawLine and several other APIs in the kCoordinatesNative coordinate
system.

It seems likely the problem lies elsewhere, or that there are some details
that haven't been presented.



"Chris DiPierro" <[EMAIL PROTECTED]> wrote in message
news:113202@palm-dev-forum...
>
> > hmm.. interesting - i have never used an API in 'native' resolution mode
> > :) the other option is to create a V3 bitmap offscreen window, draw to
> > that, then blit to the screen :) [this is what we do, works fine]
> >
> > the fact that it stops within the 160x160 boundary would tell me it is
> > clipping issues - did you try WinResetClip(); after the call to set
> > the co-ordinate system?
> >
> > thats all i can think of - if not, we got a bug on our hands :)
>
> Using WinSetClip (&r), where r is a 0,0,320,320 rectangle and then calling
a
> WinGetClip returns a 0,0,160,160 rectangle back.
>
> Result is same with WinResetClip()
>
> I can't believe that this is a bug in OS/5. You're telling me that in all
> the time OS/5 has been out that no one has drawn past 160,160 natively? I
> can't really believe that....
>
>
>
>



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