> > > I suggest you simulate push buttons using normal graphical buttons.
> > > You'll just have to manage the selected/non-selected state yourself.
> >
> > Thank you - I'll do so.
>
> how are you going to handle keeping a normal button down so it is
selected?
> i haven't looked at the os source yet, but, maybe it is possible to change
> the frame type after initialization - then, the glue function would work
> for you, and, it'll be less hassle.
>

I would try to have 2 buttons sharing the same place and exchanging them on
ctlSelectEvent. It is not quite the same as push button functionality, but
should work. I would be happy if you come with a better solution.



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