Hello,
the Reptoids code contains code like that:
// Handle a launcher bug. It can fail to send a frmUpdateEvent. if (chr >= vchrLaunch) { UInt32 freeBytes; UInt32 maxChunk; const UInt32 saveBitsThreshold = 4000;
MemHeapFreeBytes (0, &freeBytes, &maxChunk); if (freeBytes <= saveBitsThreshold) { *redrawWhenReturningToGameWindow = true; } }
Does this bug still exist? The code is for Palm OS 2.0+ If it has been fixed: Is it known in which OS version it disappeared?
Palm OS 1 and 2 didn't have a separate launcher application, but instead used a launcher dialog that appeared over the current application. I expect that this problem completely went away once they switched to the "Launcher as application" model with Palm OS 3.
--
Ben Combee <[EMAIL PROTECTED]>
CodeWarrior for Palm OS technical lead
Palm OS programming help @ www.palmoswerks.com
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