> >we thought we would do a device less demanding for emulation - that
> >ended up being a joke (the unit we did was 3x more complex to emulate)
> >mainly because it didn't have a display buffer (hint). liberty is next
> 
> Sounds like the Atari 2600... writes to registers are timed with the 
> horizontal sweep on that machine, and to have a display that varies, you 
> have to rewrite the registers during the horizontal blank.  That's just a 
> simplification -- the system is fascinating, and I got to hear Joe Decuir 
> (one of the original 2600 hardware designers) describe the inspiration for 
> it at CG Expo two years ago.

glad you know/understand the complexity :) 

try to get something like that running 100% speed with a mere 104Mhz
CPU (symbian series 60) :P gameboy emulation is a piece of cake in
comparison *g* its one thing to have an emulator, but, what will we 
do with it - thats another topic all together i cannot discuss :)

---
Aaron Ardiri                        [EMAIL PROTECTED]
CEO - CTO                                           +46 70 656 1143
Mobile Wizardry                      http://www.mobilewizardry.com/


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