> >we thought we would do a device less demanding for emulation - that > >ended up being a joke (the unit we did was 3x more complex to emulate) > >mainly because it didn't have a display buffer (hint). liberty is next > > Sounds like the Atari 2600... writes to registers are timed with the > horizontal sweep on that machine, and to have a display that varies, you > have to rewrite the registers during the horizontal blank. That's just a > simplification -- the system is fascinating, and I got to hear Joe Decuir > (one of the original 2600 hardware designers) describe the inspiration for > it at CG Expo two years ago.
glad you know/understand the complexity :) try to get something like that running 100% speed with a mere 104Mhz CPU (symbian series 60) :P gameboy emulation is a piece of cake in comparison *g* its one thing to have an emulator, but, what will we do with it - thats another topic all together i cannot discuss :) --- Aaron Ardiri [EMAIL PROTECTED] CEO - CTO +46 70 656 1143 Mobile Wizardry http://www.mobilewizardry.com/ -- For information on using the Palm Developer Forums, or to unsubscribe, please see http://www.palmos.com/dev/support/forums/
