Ok, want I want to do is store bitmap families in resources of mine. The resource 
would have a data structure in the beginning, followed by two bitmap families. Is 
there a way that I can do this and easily be able to draw the bitmaps? How would I 
format the resource so that WinDrawBitmap would be able to select the correct bitmap 
for the current depth and density. I need to do this programatically because the 
bitmaps are user editable. How should I go about editing and writing the bitmap data 
to a resource?

Thanks for any help.
-- 
For information on using the Palm Developer Forums, or to unsubscribe, please see 
http://www.palmos.com/dev/support/forums/

Reply via email to