>>Please read the PalmSource KB article with the BitmapRsrc sample code for 
making, saving, and loading bitmaps.


Thanks for your reply. I read that article and I looked through the source code, and I 
still can't find out how I would store the bitmap family. Would I just write each 
version 2 bimaptype directly followed by its bits, then a dummy bitmap, then each 
version 3 bimaptype directly followed by its bits? How do I write a dummy bitmap? To 
draw the bitmap, would I just pass a pointer to the first member? Is there anything 
that I should between the two bitmap families that would prevent WinDrawBitmap from 
reading on into the next bitmap family?
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