At 03:04 PM 5/25/2004, you wrote:
>>Please read the PalmSource KB article with the BitmapRsrc sample code for
making, saving, and loading bitmaps.


Thanks for your reply. I read that article and I looked through the source code, and I still can't find out how I would store the bitmap family. Would I just write each version 2 bimaptype directly followed by its bits, then a dummy bitmap, then each version 3 bimaptype directly followed by its bits? How do I write a dummy bitmap? To draw the bitmap, would I just pass a pointer to the first member? Is there anything that I should between the two bitmap families that would prevent WinDrawBitmap from reading on into the next bitmap family?

The best available source on the structure of a bitmap family is probably PilRC -- it's not Palm OS code, but it talks about all those things.



-- Ben Combee, DTS technical lead, PalmSource, Inc. Read "Combee on Palm OS" at http://palmos.combee.net/



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