Look closely. They are not the same. Look the wireframing around the centre of the sphere closely.
On Wed, Jun 20, 2012 at 9:53 AM, Paul Melis <[email protected]> wrote: > Hmmm, amiss at my end or in ParaView? The LOD and non-LOD views of your > sphere are the same it seems. > > On 06/20/2012 03:50 PM, Utkarsh Ayachit wrote: >> Something's amiss. Attached are images of what I see when I interact >> with a default sphere. >> >> Utkarsh >> >> On Wed, Jun 20, 2012 at 9:44 AM, Paul Melis <[email protected]> wrote: >>> Does the LOD render use quadric clustering by the way? >>> And if so, should the LOD resolution setting produce the same mesh >>> during interactive rendering as when applying a Quadric Clustering >>> filter to the same input with the same resolution settings? >>> >>> On 06/20/2012 03:40 PM, Paul Melis wrote: >>>> Hmm, maybe not a good test, as depending on the sphere resolution a the >>>> quadric clustering will produce the same results for a range of >>>> dimension settings (i.e. 10^3 and up) >>>> >>>> On 06/20/2012 03:36 PM, Paul Melis wrote: >>>>> I actually get the same result when using the builtin server. >>>>> >>>>> On 06/20/2012 03:34 PM, Paul Melis wrote: >>>>>> Same result, I see no difference in meshes used during interaction >>>>>> between 10x10x10 and 160x160x160 for LOD Resolution. Just to make sure: >>>>>> >>>>>> - LOD Threshold is checked, set to 0.00 MBytes >>>>>> - Remote Render Threshold is checked, set to 0 MBytes >>>>>> >>>>>> Paul >>>>>> >>>>>> >>>>>> On 06/20/2012 03:28 PM, Utkarsh Ayachit wrote: >>>>>>> Try reproducing with sphere source. Any luck? >>>>>>> >>>>>>> On Wed, Jun 20, 2012 at 9:26 AM, Paul Melis <[email protected]> wrote: >>>>>>>> It's already at 0 (see below). >>>>>>>> >>>>>>>> Paul >>>>>>>> >>>>>>>> On 06/20/2012 03:16 PM, Utkarsh Ayachit wrote: >>>>>>>>> WHat is the LOD Threshold set to? Try setting it to 0. >>>>>>>>> >>>>>>>>> Utkarsh >>>>>>>>> >>>>>>>>> On Wed, Jun 20, 2012 at 6:07 AM, Paul Melis <[email protected]> >>>>>>>>> wrote: >>>>>>>>>> Hi, >>>>>>>>>> >>>>>>>>>> I'm doing remote rendering with PV 3.14.0, with quite a large set >>>>>>>>>> (isosurface of 98M tris) on 16 render nodes, each with a GTX460 and >>>>>>>>>> 12 GB RAM (Linux 64-bit cluster btw). >>>>>>>>>> >>>>>>>>>> This model renders like a dog when interacting. I've checked the >>>>>>>>>> subsampling settings, compression settings and LOD settings to see >>>>>>>>>> make sure I'm actually using lower resolution rendering and model >>>>>>>>>> decimation during interaction. I have enabled LOD Threshold and set >>>>>>>>>> the value to 0 (to force LOD usage during interaction, per tooltip). >>>>>>>>>> >>>>>>>>>> But I don't see any difference in the actual decimated model used >>>>>>>>>> during interactive rendering for different LOD Resolution values >>>>>>>>>> (checked using surface-with-edges repr and rendering without >>>>>>>>>> subsampling). I also don't see how the value for LOD resolution >>>>>>>>>> relates to the actual model used. I would expect something like >>>>>>>>>> quadric clustering to be used, but when e.g. setting LOD resolution >>>>>>>>>> to 10x10x10 the model during interaction uses many more triangles >>>>>>>>>> than "10 per direction" (or per data piece assigned per process, >>>>>>>>>> when showing Process Id Scalars). >>>>>>>>>> >>>>>>>>>> I just don't see any difference between different LOD resolution >>>>>>>>>> settings. Am I missing a setting somewhere? >>>>>>>>>> >>>>>>>>>> Regards, >>>>>>>>>> Paul >>>>>>>>>> _______________________________________________ >>>>>>>>>> Powered by www.kitware.com >>>>>>>>>> >>>>>>>>>> Visit other Kitware open-source projects at >>>>>>>>>> http://www.kitware.com/opensource/opensource.html >>>>>>>>>> >>>>>>>>>> Please keep messages on-topic and check the ParaView Wiki at: >>>>>>>>>> http://paraview.org/Wiki/ParaView >>>>>>>>>> >>>>>>>>>> Follow this link to subscribe/unsubscribe: >>>>>>>>>> http://www.paraview.org/mailman/listinfo/paraview >>>>>>>> >>>>>> >>>>>> _______________________________________________ >>>>>> Powered by www.kitware.com >>>>>> >>>>>> Visit other Kitware open-source projects at >>>>>> http://www.kitware.com/opensource/opensource.html >>>>>> >>>>>> Please keep messages on-topic and check the ParaView Wiki at: >>>>>> http://paraview.org/Wiki/ParaView >>>>>> >>>>>> Follow this link to subscribe/unsubscribe: >>>>>> http://www.paraview.org/mailman/listinfo/paraview >>>>> >>>> >>> > _______________________________________________ Powered by www.kitware.com Visit other Kitware open-source projects at http://www.kitware.com/opensource/opensource.html Please keep messages on-topic and check the ParaView Wiki at: http://paraview.org/Wiki/ParaView Follow this link to subscribe/unsubscribe: http://www.paraview.org/mailman/listinfo/paraview
