Dear Dave,

It doesn't happen anything, like I didn't touch my 3d mouse. Btw, here is
what is outputted on standard output when I execute 'vrpn_print_devices
device0@localhost':

on left button pressed:

Button device0@localhost, number 1 was just pressed
Button device0@localhost, number 1 was just released

on right button pressed:

Button device0@localhost, number 0 was just pressed
Button device0@localhost, number 0 was just released

on touching tracker:

Analog device0@localhost:

    0.00, 0.00, 0.00, 0.00, 0.00, 0.00 (6 chans)
    (several above lines with different values)

Thanks,
Nenad.



On Tue, Apr 2, 2013 at 6:43 PM, David Lonie <david.lo...@kitware.com> wrote:
>
> On Tue, Apr 2, 2013 at 12:39 PM, Nenad Vujicic <nena...@gmail.com> wrote:
> > Dear Dave, Aashish,
> >
> > Thank you very much for your responses.
> >
> > I'm sorry, I tried dummy buttons with both v3.98.1 and current master
> > ParaView sources, but they didn't help me. Also, I'm still able to
select
> > visibility with grab world style from ParaView's UI (in master sources).
> > Btw, my 3d mouse has 2 buttons
> > (http://www.3dconnexion.com/products/spacenavigator.html). Here is one
of
> > snippets from state file I tried:
> >
> >
> > <VRConnectionManager>
> >    <VRPNConnection name="vrconnection" address="device0@localhost">
> >       <Button id="0" name="MyRightButton"/>
> >       <Button id="1" name="MyLeftButton"/>
> >       <Button id="2" name="MyDummyButton"/>
> >       <Analog id="0" name="MyAnalog"/>
> >
> >       <Tracker id="0" name="MyTracker"/>
> >     </VRPNConnection>
> >   </VRConnectionManager>
> >   <VRInteractorStyles>
> >     <Style class="vtkVRGrabWorldStyle" proxyName="RenderView1"
proxy="269"
> > property="ModelTransformMatrix">
> >       <Button role="Reset world" name="vrconnection.MyLeftButton"/>
> >
> >       <Button role="Rotate world" name="vrconnection.MyRightButton"/>
> >       <Button role="Translate world" name="vrconnection.MyDummyButton"/>
> >
> >       <Tracker role="Tracker" name="vrconnection.MyTracker"/>
> >    </Style>
> > </VRInteractorStyles>
> >
> > Do you have some other idea?
>
> What happens when you press the right button and move the tracker?
> Does the scene move at all, or are you still just seeing the error
> messages in the log?
>
> Dave
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