Kyle Klipowicz wrote:
> Ok, that was a dumb question, after looking at separator.
> 
> But it raises some questions for me: is the best way to position
> multi-geo unit, say of a sphere being orbited by smaller spheres, best
> accomplished by using a lot of additions, or is there a way to chain
> translate objects?

i am not sure i completely understand your question/request.

Gem is all about hierarchic description of 3d scenes (which implies
chaining of translation objects).

i hope this is described in the help- and example-patches.


mg.sadr
IOhannes



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