Hi, Consider using the [repeat] object along with [separator]... See [gems/duplicate] in the SVN repository of the http://wiki.dataflow.ws/PdMtlAbstractions
a 2007/4/17, Cypod <[EMAIL PROTECTED]>: > Roman is right, just parenting down the chain, with small sphere (proxy > geometry) to change the pivot control, from the center to one end. > > where separators come into play is to branch off arms and legs from the main > body. The body's transform will still control the arm, but sibling > hierarchies wont affect each other. That way you can move the body of the > character and the arms don't fall off, but if you rotate the left shoulder > it wont affect the right shoulder or legs. > > Thats how I created the dancing man patch, from a wow (World of War-craft) > character that my friend build. Its still somewhat crude, but fun to be able > to control characters in real-time during your performance. > > > On 4/17/07, Kyle Klipowicz <[EMAIL PROTECTED]> wrote: > > Ok, yes. After tinkering last night a bit I found that it is indeed > > this simple. For some reason I was getting confused, based upon where > > I was putting the separators for different branches of the structure. > > I like this top-down approach. It makes it easy to add global > > modifiers at the top of the gem chain. > > > > ~Kyle > > > > On 4/17/07, Roman Haefeli <[EMAIL PROTECTED]> wrote: > > > On Mon, 2007-04-16 at 23:32 -0500, Kyle Klipowicz wrote: > > > > Ok, that was a dumb question, after looking at separator. > > > > > > > > But it raises some questions for me: is the best way to position > > > > multi-geo unit, say of a sphere being orbited by smaller spheres, best > > > > accomplished by using a lot of additions, or is there a way to chain > > > > translate objects? > > > > > > if i understand you correctly, this is _very_ simple to achieve. here an > > > example of a renderchain: > > > > > > > > > [gemhead] > > > | > > > [translateXYZ] <- translate the whole planet system around > > > | > > > [sphere 1] <- sun > > > | > > > [rotateXYZ] <- rotate around Y-axis > > > | > > > [translateXYZ 2 0 0 ] > > > | > > > [sphere 0.1] <- earth > > > > > > > > > you can also add the moon: > > > > > > | > > > [rotateXYZ] <- rotate around Y-axis > > > | > > > [translate 0.2] > > > | > > > [sphere 0.03] > > > > > > > > > hope, that makes it clear how to 'resolve dependencies' in gem. > > > > > > roman > > > > > > > > > > > > > > > > > > > > > > ___________________________________________________________ > > > Der frühe Vogel fängt den Wurm. Hier gelangen Sie zum neuen Yahoo! Mail: > http://mail.yahoo.de > > > > > > > > > > > > -- > > > > http://theradioproject.com > > http://perhapsidid.blogspot.com > > > > (((())))(()()((((((((()())))()(((((((())()()())()))) > > (())))))(()))))))))))))(((((((((((()()))))))))((()))) > > ))(((((((((((())))())))))))))))))))__________ > > _____())))))(((((((((((((()))))))))))_______ > > ((((((())))))))))))((((((((000)))oOOOOOO > > > > > > -- > B~ > www.cypod.co.nr > _______________________________________________ > PD-list@iem.at mailing list > UNSUBSCRIBE and account-management -> > http://lists.puredata.info/listinfo/pd-list > > -- Alexandre Quessy http://alexandre.quessy.net http://www.puredata.info/Members/aalex _______________________________________________ PD-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list