Excellent, it's good to see all this good stuff in Gem starting to get some recognition! Example patches help so much with this, Jitter is a good example of the power of examples.
.hc On Dec 23, 2007, at 4:55 AM, cyrille henry wrote: > Thanks to popular demand, i just commited few shaders exemple in > gem exemple directory. > > hope it will help > Cyrille > > > Chris McCormick a écrit : >> On Sat, Dec 22, 2007 at 11:26:18AM -0600, chris clepper wrote: >>> This is what the vertex_array objects basically do. The >>> vertex_model object >>> opens up a .obj and then passes the vertex, normal, texcoord and >>> color data >>> to other vertex_ objects for processing. The speed is pretty >>> good - better >>> than standard geos - but the better route is to use shaders. >>> Shaders allow >>> for more end user manipulation than the vertex_objects could ever >>> offer. >> >> Alright, I'll have to take a closer look at shaders in Gem then. >> Thanks >> for the advice. Can anyone point me to a simple vertex manipulation >> shader I can run in Gem to get started? >> >> Best, >> >> Chris. >> >> ------------------- >> http://mccormick.cx >> >> _______________________________________________ >> [email protected] mailing list >> UNSUBSCRIBE and account-management -> http://lists.puredata.info/ >> listinfo/pd-list >> >> > > _______________________________________________ > GEM-dev mailing list > [EMAIL PROTECTED] > http://lists.puredata.info/listinfo/gem-dev ------------------------------------------------------------------------ ---- Terrorism is not an enemy. It cannot be defeated. It's a tactic. It's about as sensible to say we declare war on night attacks and expect we're going to win that war. We're not going to win the war on terrorism. - retired U.S. Army general, William Odom _______________________________________________ [email protected] mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
