chris clepper wrote: > Single buffered GL contexts will do this. Send a buffer 1 to the gemwin > before creating the window. Then bang the gemhead each frame (metro > works well for this). Sending a bang to the gemwin will clear the > window contents.
banging wicked, thanks. i like the pd list. :-) -- damian stewart | +351 967 797 263 | [EMAIL PROTECTED] frey | live art with machines | http://www.frey.co.nz _______________________________________________ [email protected] mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
