Hallo,
chris clepper hat gesagt: // chris clepper wrote:

> Single buffered GL contexts will do this.  Send a buffer 1 to the gemwin
> before creating the window.  Then bang the gemhead each frame (metro works
> well for this).  Sending a bang to the gemwin will clear the window
> contents.

Is there also something in between? Like, IIRC, jit.lcd can optionally
clear "objects" a certain time after they have been created. "bang" to
gemwin always clears the whole screen.

Ciao
-- 
 Frank Barknecht                                     _ ______footils.org__

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