Hallo, chris clepper hat gesagt: // chris clepper wrote: > Single buffered GL contexts will do this. Send a buffer 1 to the gemwin > before creating the window. Then bang the gemhead each frame (metro works > well for this). Sending a bang to the gemwin will clear the window > contents.
Is there also something in between? Like, IIRC, jit.lcd can optionally clear "objects" a certain time after they have been created. "bang" to gemwin always clears the whole screen. Ciao -- Frank Barknecht _ ______footils.org__ _______________________________________________ [email protected] mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
