Le 29/11/2010 10:55, Andrew Faraday a écrit : > Well, grid flow isn't in use. That second iteration will be black > because of the [r13] object. It's essential but it appears everyone has > problems loading it. It seems there's a bit of a bug with this (I can't > find out which library it's from). If you place [receive13] > in a patch, this loads and then you can use [r13] with impunity. There > is a [receive13] in the sketeches sub-patch, so it seems if you load the > patch, close it (but not pd) then reload, this will all work fine. > > If anyone knows where r13 is from, could you let me know? Would a > [require] fix this?
from Dieb13's ext13 Actually, [import ext13] doesnt help for [r13] to create on Ubuntu 0.42.5, little bit like [matrix] <-> [mtx] > > I've observed that after the initial load (which is quite harsh, 255 > abstractions with two gem chains and a lot of those r13's), the CPU > usage relaxes quite a lot. > > I realize now there's a LOT of variations of this around, although it's > still an achievement for me. :) > > Thanks for tips and bits, guys, will have a nosey when I get some time. > > Andrew > >> Date: Sun, 28 Nov 2010 22:09:19 +0100 >> From: [email protected] >> To: [email protected] >> Subject: Re: [PD] The Game of Life >> >> On 11/28/2010 09:21 PM, Andrew Faraday wrote: >> >> > also, I can't get this to work on my mac, not entirely sure why, oh > well. never mind. >> >> works here on macos in pd extended 0.42.5. the cpu load is a bit heavy >> though, on my 2009 mac mini. (about 70 percent) i also got a few >> "r13 couldn't create". >> >> on my ubuntu (10.4) it did not work very well, but that is >> probably because i use basicly pd vanilla and a few externals >> (and no gridflow for example). >> after "randomize" the next iteration is completely black. >> cpu is about 50 percent (3 ghz intel core duo) >> >> >> >>> Does anyone know if it's been done in puredata before? Can I get >> >>> hold of it? >> >> >>> I may, in the longer run, be planning to use this for a generative >> >>> music patch. Don't know if that means anything to you. >> >> in my "sequenzquadrat"-patch is a "live-player", which modifies >> the current pattern according to game-of-life rules. >> musically it is not that interessting though. >> maybe it would be a better idea to use the game-of-life in a different >> way than i did, for example as a monophonic sequence, with nr of dots >> per column as velocity or something like that. >> or maybe clusters of dots as different sequences... >> >> bis denn! >> martin >> >> _______________________________________________ >> [email protected] mailing list >> UNSUBSCRIBE and account-management -> > http://lists.puredata.info/listinfo/pd-list > > > > _______________________________________________ > [email protected] mailing list > UNSUBSCRIBE and account-management -> > http://lists.puredata.info/listinfo/pd-list _______________________________________________ [email protected] mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
