1 - right.  You can't fix this without refactoring the canvas_motion stuff in 
g_editor.c.  I'm still not sure why these events are handled in c and not with 
tk bindings.


2 - There isn't a key combination that will delete it (and doesn't 
cmd-Backspace just delete the previous word anyway?).  The best would be to 
have <ctrl-a> select all text, then you could just do <ctrl-a> and backspace.

3 - Hm, I never thought about that one.  Btw- you also can't connect an 
object's outlet to one of its inlets with the mouse (though you can do it in 
other ways).

4 - Nope.  There are lots of ways this could be improved. (Shift-drag for 
bounding box around wires instead of boxes, then Backspace, would be one way-- 
off the top of my head.)  Elegant patch editing is not currently a part of Pd-- 
even the "Autopatch" feature in the "Edit" menu assumes that all objects only 
have a single inlet and a signal outlet.


5 - click in runmode (but there isn't any visual feedback).

6 - I guess you could add a key binding, but right-click and choose "Help" 
seems perfectly fine to me.

-Jonathan


>________________________________
>From: Stephen Lavelle <[email protected]>
>To: [email protected]
>Sent: Tuesday, August 23, 2011 8:16 AM
>Subject: [PD] notes/questions from a beginner
>
>
>I've tried getting into around with pd a couple of times before, this is my 
>first concerted time.  I've worked with a bunch of flow-charty programming 
>environments in the past (Unreal Engine's kismet is the slickest I've come 
>across - http://odedge.com/forums/ut3_kismet_04.jpg ) - pure data is taking a 
>bit of getting used to (most of this is due to the fact that it does special 
>things, some things feel a bit more avoidable, other things feel frivolously 
>subjective :P ).  Here're some of the things that stuck out for me (some might 
>be due to ignorance on my part, I'd love to have things cleared up :) ):
>
>1 - Inlets/outlets too small for me to accurately click on (touchpad) - 
>checking on pd-dev, they can be visually reskinned, but their actual clickable 
>size can't be changed.  [ so I guess this one has been responded to, but might 
>as well repeat it ]
>2 - If I have an object selected (that's to say pressing buttons to edit text 
>in it) I can't find any key-combination that will delete it - I have to 
>deselect it, then press the mouse down on it, then, while holding the mouse 
>button down, press backspace? (this is an uncomfortable manipulation on a 
>laptop w/ touchpad) - on OSX at least, a shortcut like cmd+backspace would be 
>quite idiomatic for this.
>3 - I can drag lines from outlets to inlets, but not from inlets to outlets.
>4 - is there a shortcut for deleting connections?  something like ctrl+click 
>would save me a lot of time.
>5 - is there a way to type numbers directly into a number box? 
>clicking+dragging, or pumping them in via a message, doesn't feel good to me.
>6 - shortcut for opening help of selected item would be...convenient for me
>
>
>
>I'm still working through the tutorials, and am enjoying the experience 
>overall :)
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