Hi Simon, thanks for the quick reply! ah, seems like not much has happened since then.. I'm pretty sure it is doable with lbpd (correct me if I am horribly wrong), but what would be great is to have someone show up saying "I've done it and it works!" so that I can convince our programmers to integrate PD ;)
Filippo Filippo Beck Peccoz Game Audio www.fbpsound.com Twitter: @fbpsound Skype: fbpsound Mobile: +49-(0)1520-4004143 On Aug 19, 2012, at 4:00 PM, Simon Wise wrote: > On 19/08/12 18:38, Filippo Beck Peccoz wrote: >> Hi all, > >> Now my question: does anyone have practical experience with porting PD to >> PS3? Does it run smoothly? Is it easy to do so? >> >> Any thoughts are greatly appreciated :) > > there was a discussion back a few years regarding this ... > > the archives show these threads: > > http://lists.puredata.info/pipermail/pd-list/2007-11/056300.html > > http://lists.puredata.info/pipermail/pd-list/2007-07/052174.html > > http://lists.puredata.info/pipermail/pd-list/2007-12/058006.html > > that was 5 years ago of course, but it was ported and used at that time, in > house by Sony at least ... but that port was not released (most of Pd vanilla > is not copyleft or GPL ... but rather a more liberal license ... so keeping > the port closed is OK by the license). > > Simon > > _______________________________________________ > [email protected] mailing list > UNSUBSCRIBE and account-management -> > http://lists.puredata.info/listinfo/pd-list
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