Hi Simon, thanks for the quick reply! 

ah, seems like not much has happened since then.. I'm pretty sure it is doable 
with lbpd (correct me if I am horribly wrong), but what would be great is to 
have someone show up saying "I've done it and it works!" so that I can convince 
our programmers to integrate PD ;)

Filippo


Filippo Beck Peccoz
Game Audio
www.fbpsound.com
Twitter: @fbpsound
Skype: fbpsound
Mobile: +49-(0)1520-4004143

On Aug 19, 2012, at 4:00 PM, Simon Wise wrote:

> On 19/08/12 18:38, Filippo Beck Peccoz wrote:
>> Hi all,
> 
>> Now my question: does anyone have practical experience with porting PD to 
>> PS3? Does it run smoothly? Is it easy to do so?
>> 
>> Any thoughts are greatly appreciated :)
> 
> there was a discussion back a few years regarding this ...
> 
> the archives show these threads:
> 
> http://lists.puredata.info/pipermail/pd-list/2007-11/056300.html
> 
> http://lists.puredata.info/pipermail/pd-list/2007-07/052174.html
> 
> http://lists.puredata.info/pipermail/pd-list/2007-12/058006.html
> 
> that was 5 years ago of course, but it was ported and used at that time, in 
> house by Sony at least ... but that port was not released (most of Pd vanilla 
> is not copyleft or GPL ... but rather a more liberal license ... so keeping 
> the port closed is OK by the license).
> 
> Simon
> 
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