I stand corrected. Apologies for the noise. On Nov 12, 2014 12:19 PM, "Jonathan Wilkes via Pd-list" <[email protected]> wrote:
> Well, Miller has recently added the "text" field to [struct], so he does > work on them, too. > > -Jonathan > > > On Wednesday, November 12, 2014 11:59 AM, Jonathan Wilkes < > [email protected]> wrote: > > > Pd-l2ork has two internal objects for state-saving called [preset_hub] and > [preset_node]. I haven't used them a ton but they seem to handle > abstractions and locality gracefully (even without the need for $0). > > As far as data structures, my changes hopefully make them easier to use. > You can create scalars in object boxes. You can update their appearance by > sending messages to [draw]. If you just want a single scalar to visualize > something, you can essentially treat it as a kind of simplified 2d Gem. In > that case you don't even have to understand about or even use gpointers. > > -Jonathan > > > On Wednesday, November 12, 2014 9:36 AM, i go bananas < > [email protected]> wrote: > > > something i have thought for a LONG time, and i guess a few others have > too. > > They are just too hard to use. > > but they keep popping up in updates to pd, so it seems they are still > being worked on. > > couldn't that work be put to better use? > > like, for instance, on a native PD state saving system??? > > > > _______________________________________________ > [email protected] mailing list > UNSUBSCRIBE and account-management -> > http://lists.puredata.info/listinfo/pd-list > > > > > > _______________________________________________ > [email protected] mailing list > UNSUBSCRIBE and account-management -> > http://lists.puredata.info/listinfo/pd-list > >
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