I stand corrected. Apologies for the noise.
On Nov 12, 2014 12:19 PM, "Jonathan Wilkes via Pd-list" <[email protected]>
wrote:

> Well, Miller has recently added the "text" field to [struct], so he does
> work on them, too.
>
> -Jonathan
>
>
>   On Wednesday, November 12, 2014 11:59 AM, Jonathan Wilkes <
> [email protected]> wrote:
>
>
> Pd-l2ork has two internal objects for state-saving called [preset_hub] and
> [preset_node].  I haven't used them a ton but they seem to handle
> abstractions and locality gracefully (even without the need for $0).
>
> As far as data structures, my changes hopefully make them easier to use.
> You can create scalars in object boxes. You can update their appearance by
> sending messages to [draw].  If you just want a single scalar to visualize
> something, you can essentially treat it as a kind of simplified 2d Gem.  In
> that case you don't even have to understand about or even use gpointers.
>
> -Jonathan
>
>
>   On Wednesday, November 12, 2014 9:36 AM, i go bananas <
> [email protected]> wrote:
>
>
> something i have thought for a LONG time, and i guess a few others have
> too.
>
> They are just too hard to use.
>
> but they keep popping up in updates to pd, so it seems they are still
> being worked on.
>
> couldn't that work be put to better use?
>
> like, for instance, on a native PD state saving system???
>
>
>
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