Cant't you get bangs on attacks with [bonk~]? Or [threshold~]?


> On 18 Απρ 2015, at 07:55, Alexandre Torres Porres <[email protected]> wrote:
> 
> Hi folks, I've been recently using CV from modular synths to control Pd, and 
> they do send audio pulses for controls (bangs in Pd).
> 
> I know Supercollider usually trigger processes with pulse audios in a similar 
> manner, by the way, but I digress. That is to say that Pd mostly deals with 
> control bang messages.
> 
> So, getting to the point. I've been using the usual audio to control 
> conversion, but at every sample to be really accurate and right on the spot. 
> So I'm using [vsnapshot~] with very fast metro bang to get values all the 
> time.
> 
> I just think that this method is a bit clumsy or complicated. Maybe it could 
> be achieved more simply. Maybe there could be an external that could bang at 
> the exact same time as the output of an object like [impulse~], or an on/off 
> message (1, 0) according to the output of a [train~] object. You know what I 
> mean?
> 
> cheers
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