If you prefer to keep timing in the signal domain, I have several objects
that work together to do this.

http://disis.music.vt.edu/eric/LyonSoftware/Pd/LyonPotpourri/

You can read about how they work over here:

http://disis.music.vt.edu/eric/LyonPapers/SampleAccurate-Lyon-ICMC2006.pdf

HTH,

Eric


On Sat, Apr 18, 2015 at 6:00 AM, <[email protected]> wrote:

> Send Pd-list mailing list submissions to
>         [email protected]
>
> To subscribe or unsubscribe via the World Wide Web, visit
>         http://lists.puredata.info/listinfo/pd-list
> or, via email, send a message with subject or body 'help' to
>         [email protected]
>
> You can reach the person managing the list at
>         [email protected]
>
> When replying, please edit your Subject line so it is more specific
> than "Re: Contents of Pd-list digest..."
>
> Today's Topics:
>
>    1. Re: converting audio pulses to bang (Alexandros Drymonitis)
>
>
> ---------- Forwarded message ----------
> From: Alexandros Drymonitis <[email protected]>
> To: Alexandre Torres Porres <[email protected]>
> Cc: "[email protected]" <[email protected]>
> Date: Sat, 18 Apr 2015 09:30:52 +0300
> Subject: Re: [PD] converting audio pulses to bang
> Cant't you get bangs on attacks with [bonk~]? Or [threshold~]?
>
>
>
> > On 18 Απρ 2015, at 07:55, Alexandre Torres Porres <[email protected]>
> wrote:
> >
> > Hi folks, I've been recently using CV from modular synths to control Pd,
> and they do send audio pulses for controls (bangs in Pd).
> >
> > I know Supercollider usually trigger processes with pulse audios in a
> similar manner, by the way, but I digress. That is to say that Pd mostly
> deals with control bang messages.
> >
> > So, getting to the point. I've been using the usual audio to control
> conversion, but at every sample to be really accurate and right on the
> spot. So I'm using [vsnapshot~] with very fast metro bang to get values all
> the time.
> >
> > I just think that this method is a bit clumsy or complicated. Maybe it
> could be achieved more simply. Maybe there could be an external that could
> bang at the exact same time as the output of an object like [impulse~], or
> an on/off message (1, 0) according to the output of a [train~] object. You
> know what I mean?
> >
> > cheers
> > _______________________________________________
> > [email protected] mailing list
> > UNSUBSCRIBE and account-management ->
> http://lists.puredata.info/listinfo/pd-list
>
>
>
> _______________________________________________
> Pd-list mailing list
> [email protected]
> to manage your subscription (including un-subscription) see
> http://lists.puredata.info/listinfo/pd-list
>
>
_______________________________________________
[email protected] mailing list
UNSUBSCRIBE and account-management -> 
http://lists.puredata.info/listinfo/pd-list

Reply via email to