You are right but changing from Bold to Normal *don't* change object box size. 
At least on Windows.


Mensaje telepatico asistido por maquinas.


________________________________
From: Pd-list <[email protected]> on behalf of Dan Wilcox 
<[email protected]>
Sent: Wednesday, February 22, 2017 11:44 PM
To: Roman Haefeli
Cc: Pd-List
Subject: Re: [PD] Cross-platform uniform GUI rendering of patches.

As the object box sizes are determined by the font and it’s sizing, I’d argue 
that they are directly connected.

On Feb 22, 2017, at 4:26 PM, 
[email protected]<mailto:[email protected]> wrote:

From: Roman Haefeli <[email protected]<mailto:[email protected]>>
Subject: Re: [PD] Cross-platform uniform GUI rendering of patches.
Date: February 22, 2017 at 3:20:39 PM MST
To: Pd-List <[email protected]<mailto:[email protected]>>


On Mit, 2017-02-22 at 14:06 -0700, Dan Wilcox wrote:
In the source code for Pd, I have also changed the default font
weight to “normal”, so there shouldn’t be a need for the bold
version. I have to fix the Windows build to be able to see it for
myself next, though.

Isn't changing the font weight a separate issue from fixing consistent
appearance across platforms, in that the font weight is a design
decision while using the same font and working font metrics are a bug
fix?

I propose that changing the font weight is treated as a separate step.
Miller probably consciously chose bold weight and we shouldn't treat it
as a bug. Personally, I'm not even in favor of font weight normal,
though I hardly care.

Roman

--------
Dan Wilcox
@danomatika<http://twitter.com/danomatika>
danomatika.com<http://danomatika.com>
robotcowboy.com<http://robotcowboy.com>



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