I used pix_snap before for correction but it was a hand made correction, while with the shader I can make it automatic and more accurate.Can it be this too (shader and Gem) somehow connected?
On Sun, Feb 14, 2021 at 5:46 PM cyrille henry <[email protected]> wrote: > hello, > have a look at pix_snap > (be aware that this is a relatively slow process) > > cheers > C > > > Le 14/02/2021 à 17:29, Csaba Láng a écrit : > > Dear List, > > > > I am using a camera with a fisheye lens for motion detection. > > The distortion had to be corrected with a shader (method from Matlab) > but now I need to rotate the image and crop it with pix_crop plus analyze > the frames with pix_movement. > > How can I get back the image to Gem? > > In my patch gemframebuffer send the image to the shader but not a clue > how I could ise the pix_ objects again. > > > > Screenshot 2021-02-14 at 17.27.12.png > > > > This is the corrected image from the camera after shader > > Grid corrected.jpeg > > > > Let me know please where I miss something. > > > > Best, > > > > Popesz > > > > > > > > > > _______________________________________________ > > [email protected] mailing list > > UNSUBSCRIBE and account-management -> > https://lists.puredata.info/listinfo/pd-list > > > > > > _______________________________________________ > [email protected] mailing list > UNSUBSCRIBE and account-management -> > https://lists.puredata.info/listinfo/pd-list >
_______________________________________________ [email protected] mailing list UNSUBSCRIBE and account-management -> https://lists.puredata.info/listinfo/pd-list
