On 06.06.2021 12:24, João Pais wrote:

1st order with 4 channels seems to already provide stereo spacialization
Sure, but higher ambisonics orders give more accuracy.

I'll try out. there are at least 6 sources to spatialize, which means 6x enconding+decoding plugins adding to the patch. I'm assuming these aren't the heaviest processing, but there are already up to 1000 tabplay~ playing sometimes.

Just to make sure: you only need *one* BinauralDecoder instance where you would send all your encoded signals.


ah, now I found out that the values are scaled between 0 and 1. This makes sense now.

Yes, VST parameters are always normalized between 0  and 1. Just watch out for the actual range/mapping. You can easily check it by setting the parameter with [param_set( and watching the result in the GUI.


Since I have you here (without abusing), do you know the most adequate formula to convert a xy or xyz (cartesian??) coordinate system to the stereoencoder coordinates (which I assume are polar?)?

https://en.wikipedia.org/wiki/Spherical_coordinate_system#Cartesian_coordinates

Christof





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