On 06.06.2021 12:24, João Pais wrote:
1st order with 4 channels seems to already provide stereo
spacialization
Sure, but higher ambisonics orders give more accuracy.
I'll try out. there are at least 6 sources to spatialize, which means
6x enconding+decoding plugins adding to the patch. I'm assuming these
aren't the heaviest processing, but there are already up to 1000
tabplay~ playing sometimes.
Just to make sure: you only need *one* BinauralDecoder instance where
you would send all your encoded signals.
ah, now I found out that the values are scaled between 0 and 1. This
makes sense now.
Yes, VST parameters are always normalized between 0 and 1. Just watch
out for the actual range/mapping. You can easily check it by setting the
parameter with [param_set( and watching the result in the GUI.
Since I have you here (without abusing), do you know the most adequate
formula to convert a xy or xyz (cartesian??) coordinate system to the
stereoencoder coordinates (which I assume are polar?)?
https://en.wikipedia.org/wiki/Spherical_coordinate_system#Cartesian_coordinates
Christof
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