You stated they were 'two entirely different programs'. Godfrey, who is
in a position to know, said that you were incorrect. The only area that
you were correct on was how they handle hardware (Actually how they
handle the different API's, I'd suspect the internal VM code is
essentially similar) and even then you were only peripherally correct.
95% common code in a cross-platform app that's actually directly using
the Win32 and Carbon/Cocoa API's is very good coding and certainly not
'two entirely different programs' (I'd expect to see less code
commonality for many similar apps). Only apps which use a 3rd party API
like GTK+ or wxWindows to allow them easy portability will have more
than 95% code commonality between Windows/Mac OS.
-Adam
Graywolf wrote:
Yep, yep, yep....
If anyone else had posted that, I might have figured that I was
mistaken. But since you went off like clockwork, it just prooves my
point. Only 5% difference and that only has to do with the hardware, you
say????
To bad you can't read english!
Why is it when I say something simply you have to prove I am wrong by
saying the same thing in a long winded manner. I had a Math teacher just
like you, "Yes you can do it in 3 steps that way, but I want you do it
this way (spends 15 minutes scribling on the blackboard outlining the
problem in 27 steps). The only real difference between you and he is I
can safely say, I think you are full of shit.
graywolf
http://www.graywolfphoto.com
"Idiot Proof" <==> "Expert Proof"
-----------------------------------
Godfrey DiGiorgi wrote:
On Aug 30, 2005, at 9:14 AM, Graywolf wrote:
Maybe it needs to be mentioned here. Photoshop for Windows, and
Photoshop for Mac X are actually two entirely different programs.
Yes they do have a very similar interface and many of the techniques
used on one work fine on the other. But in other ways trying to
treat them as the same program will lead to utter confusion,
especially with regard to how they us the hardware they are loaded on.
Sorry Graywolf, but that's absolutely incorrect. There are detail
differences in the user interface and the low level interfaces to the
OS graphics systems and memory management functions, but the core
and Photoshop application binaries are built at Adobe from at least
95% identical source files.
I worked with these teams at Adobe quite a bit, personally, when I
was involved with Apple's development tools engineering group.
Godfrey