I have a good workflow for B&W conversion using Photoshop CS2 that  
has been producing excellent results for the past year or two. I use  
a variant of the "Channel Mixer" formula, working entirely in  
Adjustment Layers. Some of it is actually automated, but some  
decisions have to be made per picture as well when you get to the  
finishing stage. The concept is fairly simple ... the devil is in the  
details.

Here's the fundamental idea:

- Be sure you're working on a well calibrated monitor and know how to  
use profiles in printing. You can't make a decent print consistently  
if your system is not calibrated properly.

- When you apply RAW conversion processing, don't make the mistake of  
presuming that you're going to make a perfect conversion that needs  
no further editing. Seek to output into RGB *as much data* as your  
image file contains, and presume you're going to be shaping and  
manipulating that data later. This means [EMAIL PROTECTED] output to RGB  
in PSD or TIFF formats.

The rest of the workflow is at the RGB channel level so applies to  
DNG, PEF, PSD, TIFF, or JPEG files equally. Of course, if you're  
working in JPEG files, due to the [EMAIL PROTECTED] nature of the files,  
editability is less, but that doesn't mean the workflow breaks down.

1) Look at the photograph before you begin and decide what you want  
to do with it. High key, low key ... decide where the IMPORTANT  
details are and where you are willing to let highlight and shadow  
detail go away. This is *the most important* step ... You cannnot  
achieve a goal without knowing what it is.

2) I apply via a script an Adjustment Layer using the Channel Mixer  
tool with the settings R=20, G=70, B=5 percents. This is a starting  
point and not necessarily the best mix for all scenes. You can get a  
feel for how to manipulate this by turning the adjustment layer off  
and then looking at each channel in B&W seperately for a moment (the  
Cmd/Cntrl ~, 1, 2, 3 keypresses let you do this very quickly and  
easily). Tweak the Channel Mixer settings to suit where you've made  
decisions about how you want your photo to appear in B&W ... if you  
have a lot of detail in the Red channel and not much in the Green or  
Blue, bias the mix to Red. etc.

3) If the image has several different kinds of lighting in it that  
changes the ideal mix in different areas, you can either

- insert Curves adjustment layers under the Channel Mixer layer and  
tweak the curves for each channel independently, with masking to  
separate the different areas.

- Mask the channel mixer adjustment layer and use a second or third  
one to change the mix, with masks again to localize the differences.

(I tend to prefer using this Curves technique as I find it easier to  
compress or expand a tonal gradient with it. In general, I use step  
three about 20% of the time.)

At this point you should have a close-to-final rough of your B&W  
rendering. Up to here, most photos will look like what you get from  
processing B&W film at a photofinisher. NOW it's time to make your  
image shine. ... Study your image again and identify what needs to be  
done to reach your goal.

4) I usually do overall sharpening for the full resolution image at  
this point as it will change local contrasts and edge effects that  
you want to take into account when doing tonal edits. Select the  
background layer, make a layer copy (no destructive edits to the base  
image...) and use CS2's Smart Sharpening tools. Small adjustments  
applied incrementally work best. Watch the important areas of the  
image at 100 and 200% scalings to detect haloing and artifact growth.  
Back off when you see them ... they look unnatural. Different images  
require different sharpenings...

5) Now, back to tonal shaping. Curves Adjustment Layers with masking  
inserted *above* the channel mixer adjustment layer will operate only  
on the grayscale tonality. Again, small steps, one area at a time,  
with selective area masking ... I watch a particular area, get it the  
way I want, then fill the mask with black and brush in the adjustment  
with a soft edged brush and a slow fill rate until I get it the way I  
want. I build up each area of the photograph in this fashion, a  
little at a time, merging layers as appropriate when I reach certain  
points to simplify the document and save space.

6) Once you have everything done as well as you can manage, the rest  
of the workflow to render for the web is pretty fast. Be sure to save  
your work in PSD format to preserve all the layers (you should be  
doing that often throughout the editing process...). I do a profile  
conversion to sRGB, which auto-flattens the layers and uses the full  
16-bit data in calculations. Next, from Pentax full-resolution files,  
I use "Image->Image Size.." and resample the image to either 620  
pixels for a horizontal or 530 pixels for a vertical, let the other  
dimension fall where it may, and set 72ppi as resolution (helps with  
some of the applications I use that honor the density and sizing  
information for on-screen display). At this point, you will often  
notice that the image has gotten a little darker. A Curves adjustment  
layer to tweak the tonal curve upwards, reflatten again. Sometimes a  
minor application of USM (.8 pixels, 30-40%, threshold=2) to  
resharpen. Then use "Image->Mode->8-bit" to reduce it for JPEG  
output, and "File->Save As..." to JPEG, quality 6.

You're done.

The key isn't just to follow the formula. The real work is:

1) Evaluate the image and understand your goals in rendering it to B&W.

2) Understand what each of the steps is meant to do so that you can  
modify the processing to suit a particular image problem.


I'm also experimenting with Lightroom's B&W rendering tools, but I've  
just started there. So far, I get more flexibility and better  
rendering with my workflow above, but it might just be a matter of  
learning a new way of working rather than any issues with Lightroom.

Godfrey

On Dec 16, 2006, at 12:52 PM, Toine wrote:

> I'm experimenting with several techniques for B&W renderings. I tried
> the channel mixer. At the moment I'm experimenting with the adobe
> primer:
> http://www.adobe.com/digitalimag/ps_pro_primers.html
> Most exposures give nice results and impressing Epson R2400 prints.
> I fail to get the results I used to get with tri-x and orange or red
> filters. Most difficult is creating a dramatic sky which was easy
> using a red filter:
> http://leende.net/galleries/trix.htm
> Do I need to tweak my exposure settings, RAW conversion or use orange
> and red filters. Would you like to share your B&W conversion secrets?
>
> Toine
>
> -- 
> PDML Pentax-Discuss Mail List
> [email protected]
> http://pdml.net/mailman/listinfo/pdml_pdml.net


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