Shel Belinkoff wrote:

> OK, let's look at it this way.  Let's say we have a pixel, which we'll
> equate to an artist's canvas, and it's eight bits, and each bit is the
> equivalent of a can of paint of a different color.  If the artist - or
> in this case the scanner - wants to paint a picture on the canvas, there
> are only so many colors that he can choose from, or mix. If each pixel
> had 16 bits, or 16 colors of paint, more colors could be mixed, and so
> on for 24 bits, 32 bits, etc.  The more cans of different colors of
> paint there are, the more colors there are that can be created, and
> colors can be "blended" to produce smoother transitions.  Is this
> something like bit depth?
>
> As a child I recall that Crayola, a company that made crayons, sold the
> crayons in boxes that contained more or less crayons - there were eight
> to a box, sixteen, twenty-four, and so on, up to the biggest box, which,
> I believe, contained sixty-four crayons.  All the kids wanted the
> biggest box because they could draw in the most colors, and because some
> colors were very close to one another.  There might be several shades of
> red, or blue, or green, instead of just one of each.  So, a box of
> sixty-four crayons might - in this child's understanding - equate to a
> pixel with greater bit depth.
>
> Am I getting close?
> .0

That's pretty much the way it works. And it's more than you need to know to get a good 
scanner.
Paul
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