> ... Any complex software is going to be very difficult to port from a PC to a 
> MAC. ...

The first work I did as a software development engineer in the private
sector (after NASA/JPL) was to design and implement a multi-platform
development system which ran on Mac OS, Windows, OSF/Motif, HP/UX and
OS/2 platforms. This was necessary because the products (chemical
information management systems for research scientists) was too
complex to do well with a 'port' and required the rare quality of both
a PhD research chemist combined with a commercial grade software
engineer to develop. Building a platform that ran on all platforms the
same way, from the app development perspective, was the solution to
delivering to a broad spectrum of OS users efficiently (and
profitably).

On Thu, Aug 30, 2012 at 6:39 AM, P. J. Alling
<[email protected]> wrote:
> Any complex software is going to be very difficult to port from a PC to a
> MAC.  Changes in PC software architecture make it difficult enough to
> move from one platform to the next if Microsoft didn't maintain support for
> older methods.  Apple drops support and things stop working. often requiring
> a total re-write, sometimes a re-design of core functionality.  This is not
> trivial, and you know for 10% of the market it's just not often worth it.
>
>
>
> On 8/27/2012 5:26 AM, Joseph McAllister wrote:
>>
>> On Aug 25, 2012, at 15:27 , Brian Walters wrote:
>>
>>> Quoting Bob Sullivan <[email protected]>:
>>>
>>>> Darren,
>>>> Some of us still hold a grudge on Apple.
>>>> We remember our first Apple PC's
>>>> and how everything Apple cost 2X what the IBM machines cost,
>>>> how nothing - printer, disc drives, monitors, memory had to be Apple
>>>> or it wouldn't work!
>>>
>>>
>>>
>>> Thanks, Bob.  I've also got a long memory.  I was trying to frame a reply
>>> along those lines and you've saved me the trouble  :-)>
>>
>> Those of us who have used Pentax all our lives, for whatever reason, lens
>> compatibility, rugged and innovative products, should know better. Apple
>> would not be where they are today if they didn't provide compatibility with
>> the hardware tools their customers wanted or needed to do their work. Even
>> today though, with a pant-load of software capable of easily porting "PC"
>> programs to "Macs", a large percentage of companies don't bother. They are
>> running the same hardware, idiots. Port! I think it's because so many liked
>> to fiddle as kids, so they went to the dark side and got PCs. So they could.
>> Now that they are older, these kids are scared they can't learn anything
>> new, so they shy away from Apple. While they were sneering at us, Apple
>> stock sold for $13 a share. Whose sneering now?
>>
>> The first use I got out of my first Apple Product, a ][+, was writing CP/M
>> code to make my Epson Printer listen to the Apple. Pretty simple really.
>> About two lines of hex to tell the computer that is was attached to
>> something other than a line printer. I learned Wozniac's method of writing
>> data to floppy disks, and would repair friends disk with errors by printing
>> out all the code on the disk, finding where the error was by following the
>> sectors sequentially as they jumped around all over the directory, mapping
>> it (tedious!) until I discovered what was missing, or garbled, and repairing
>> it. When Apple computers (Mac) went to 48, then 64 bit processes, I gave up
>> on that endeavor.
>>
>> When the Mac came out in 1984, it was shortly followed, thanks to Adobe
>> selling Jobs the font technology used by Apple Laser Printers, which put
>> tens of thousands of printers and font designers working at home. "Desktop
>> Printing" became a buzzword in those years. That was the only time I can
>> think of that for a year or two you had to buy an Apple printer to do the
>> job. Soon HP and Brother came out with similar printers, which ALL cost too
>> much because of the very high per unit prices Adobe charged Apple and the
>> others to use ROMs running their patented font drawing software whose name I
>> cannot think of now.
>>
>> That lasted for a while, then Apple addressed the costs by coming out with
>> their own (or purchased) fonts design called TrueType that gave damn near
>> the quality of Adobe's system. Apple gave those away, followed by most all
>> fonts being converted into TrueType. This took the wind out of Adobe's
>> profit column. They had saved enough money to buy Aldus and it's PageMaker
>> layout program, which put me out of a job in the Aldus division that was
>> troubleshooting PageMaker 4.0 against Microsoft Windows version 3.0, (which
>> was really vers. 1.1 which indicated how far behind in the GUI movement they
>> were, so they renamed it 3.0) that was taking forever to get out of Alpha.
>> Alpha, Beta, back to Alpha kept a paycheck in my pocket. My team was kept
>> busy by designing a little text editor for PageMaker while we waited on
>> Gate's boys and girls to get their shit together. We called it Ted. We gave
>> it rudimentary graphical capabilities which gave me a few more weeks as we
>> built a series of graphics showing what it could do to be used in promotion.
>>
>> But I digress. Apple's concept practically from the start, especially when
>> Jobs was at the helm, was to sell products that, even though complex and
>> innovative in their design, made few demands on their users. "They just
>> worked" "Plug and Play" etc. One paid a price for this, of course. In
>> return, Apple Mac users never had to open their equipment or learn how it
>> went together. Some did of course. I made many friends and grew a decent
>> client list as an Apple Consultant after starting one of the first Apple
>> clubs in Fredericksburg, VA in 1980, called the "Rappahanock Apple Group".
>> Our newsletter, a dot matrix gem, was mastheaded "the RAG". I still have the
>> plaque they gave me when I moved away to come to Seattle in 1988.
>>
>> When I was let go at Aldus/Adobe, I went into business as a consultant.
>> Never got rich. Made a few bucks selling and installing telecommunications
>> systems, hawking "First Class BBS" s/w out of Toronto for a few years in
>> Seattle, turning the Downtown Business Users Groups (dBUG)'s single line BBS
>> in 1989 into a 22 line BBS by 1994. Big thick cable of 2-pair dropped into
>> my house, with room inside of it for 48 lines. Sadly the local switch could
>> not handle any more connections. I was voted off the board of directors in
>> 1995 because they did not believe the club needed to transition to a
>> something called the Internet websight to serve the members. The politics
>> and treachery of one of the board members did me in, as being a threat to
>> the group by trying to run them into the ground financially. Funny butt.
>> They went ahead and did exactly what I had proposed within six months.
>> Pulled all those expensive 56k baud modems out of my house too.
>>
>>
>
>
> --
> Don't lose heart, they might want to cut it out, and they'll want to avoid a
> lengthly search.
>
>
>
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-- 
Godfrey
  godfreydigiorgi.posterous.com

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